About the company
We are looking for candidates to join the team of our new AA pc/console project. As Roof Stacks, we have implemented innovative projects since our establishment in 2015. Our mission is to become a global player in our areas of expertise that includes: tourism systems, augmented reality, game development and financial technology. While the development of our GoArt project continues rapidly, we are starting a new AA PC/Console game. Our project, is going to be published by a large media organization. We have a team that has been working together for a long time, has a common climate and a development language. We have a talented art team that has been involved in large projects before and has been working together for a long time. If you want to take part in such an exciting project, you should know that we are waiting for you with excitement!
Job Summary
Responsibilities
📍Design game mechanics, core loops, economy models and meta game features for mobile games. 📍Oversee the balance of in-game items and pricing, as well as the development of in-game shops and currencies. 📍Ensure that the mechanics reinforce the themes of the game world and encourage exploration and discovery. 📍Design quests, events, and other activities that players can engage in within the game world. 📍Create a variety of different environments and areas within the game world that are thematically consistent and offer players different gameplay experiences. 📍Consider, plan and detail every element of a new game including the setting, rules, story flow, props, character interface, prototype and modes of play. 📍Put together a concept document and use this to convince the development team that the game is worth proceeding with. 📍Assess risks to and ensure shipping features by leading test efforts that align with product objectives and develop scalable solutions. 📍Lead on the user experience (UX) design of the game, ensuring players have the best experience. 📍Help the team to develop in increments by slicing design changes into small elements. 📍Deciding and applying necessary design changes in accordance with User Data and Feedbacks.
Qualifications
📍Having 4+ years of experience in game design, especially in Mobile games. 📍Deliver clear game design documentation and generating wireframes. 📍Communicate clearly and effectively with cross-functional teams to support implementation and roadmap planning. 📍Design and optimise key features that further the overall strategic vision of the product. 📍Work with teams of engineers, artists, and producers to define creative vision and ultimately deliver an extraordinary gameplay experience. 📍Demonstrable feature development ownership from inception to delivery. 📍Strong understanding of game balance and pacing in a free-to-play model. 📍Understanding of Mechanics-Dynamics-Aesthetics and Data Driven design methodology. 📍Data authoring and editing in development engine. 📍Passion for video games; an avid gamer with a detailed understanding of free-to-play games.
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